quickshell and hyprland additions

This commit is contained in:
2026-03-15 13:56:00 +02:00
parent c9c27d1554
commit 1ad06b82a6
509 changed files with 68371 additions and 19 deletions

View File

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import qs.modules.functions
import QtQuick
import Quickshell
pragma Singleton
pragma ComponentBehavior: Bound
Singleton {
id: root
property QtObject m3colors
property QtObject colors
property QtObject rounding
property QtObject font
property QtObject margin
property QtObject moduleLayouts
property QtObject animation
property string syntaxHighlightingTheme
readonly property bool darkmode: Config.runtime.appearance.theme === "dark"
readonly property bool transparentize: Config.runtime.appearance.transparency.enabled
readonly property double alpha: Config.runtime.appearance.transparency.alpha
colors: QtObject {
property color colSubtext: m3colors.m3outline
property color colLayer0: m3colors.m3background
property color colLayer0Border: ColorUtils.mix(root.m3colors.m3outlineVariant, colLayer0, 0.4)
property color colLayer1: m3colors.m3surfaceContainerLow
property color colOnLayer1: m3colors.m3onSurfaceVariant
property color colOnLayer1Inactive: ColorUtils.mix(colOnLayer1, colLayer1, 0.45)
property color colLayer1Hover: ColorUtils.mix(colLayer1, colOnLayer1, 0.92)
property color colLayer1Active: ColorUtils.mix(colLayer1, colOnLayer1, 0.85)
property color colLayer2: m3colors.m3surfaceContainer
property color colOnLayer2: m3colors.m3onSurface
property color colLayer2Hover: ColorUtils.mix(colLayer2, colOnLayer2, 0.90)
property color colLayer2Active: ColorUtils.mix(colLayer2, colOnLayer2, 0.80)
property color colPrimary: m3colors.m3primary
property color colOnPrimary: m3colors.m3onPrimary
property color colSecondary: m3colors.m3secondary
property color colSecondaryContainer: m3colors.m3secondaryContainer
property color colOnSecondaryContainer: m3colors.m3onSecondaryContainer
property color colTooltip: m3colors.m3inverseSurface
property color colOnTooltip: m3colors.m3inverseOnSurface
property color colShadow: ColorUtils.transparentize(m3colors.m3shadow, 0.7)
property color colOutline: m3colors.m3outline
}
m3colors: QtObject {
function t(c) {
return root.transparentize
? ColorUtils.transparentize(c, root.alpha)
: c
}
function tH(c) {
return root.transparentize
? ColorUtils.transparentize(c, root.alpha + 1) // Totally transparent
: c
}
readonly property color m3background: t(MaterialColors.colors.background)
readonly property color m3paddingContainer: t(Config.runtime.bar.modules.paddingColor)
readonly property color m3surface: t(MaterialColors.colors.surface)
readonly property color m3surfaceDim: t(MaterialColors.colors.surface_dim)
readonly property color m3surfaceBright: t(MaterialColors.colors.surface_bright)
readonly property color m3surfaceContainerLowest: tH(MaterialColors.colors.surface_container_lowest)
readonly property color m3surfaceContainerLow: tH(MaterialColors.colors.surface_container_low)
readonly property color m3surfaceContainer: tH(MaterialColors.colors.surface_container)
readonly property color m3surfaceContainerHigh: tH(MaterialColors.colors.surface_container_high)
readonly property color m3surfaceContainerHighest: tH(MaterialColors.colors.surface_container_highest)
readonly property color m3onSurface: t(MaterialColors.colors.on_surface)
readonly property color m3surfaceVariant: t(MaterialColors.colors.surface_variant)
readonly property color m3onSurfaceVariant: t(MaterialColors.colors.on_surface_variant)
readonly property color m3inverseSurface: t(MaterialColors.colors.inverse_surface)
readonly property color m3inverseOnSurface: t(MaterialColors.colors.inverse_on_surface)
readonly property color m3outline: t(MaterialColors.colors.outline)
readonly property color m3outlineVariant: t(MaterialColors.colors.outline_variant)
readonly property color m3shadow: t(MaterialColors.colors.shadow)
readonly property color m3scrim: t(MaterialColors.colors.scrim)
readonly property color m3surfaceTint: t(MaterialColors.colors.surface_tint)
readonly property color m3primary: t(MaterialColors.colors.primary)
readonly property color m3onPrimary: t(MaterialColors.colors.on_primary)
readonly property color m3primaryContainer: t(MaterialColors.colors.primary_container)
readonly property color m3onPrimaryContainer: t(MaterialColors.colors.on_primary_container)
readonly property color m3inversePrimary: t(MaterialColors.colors.inverse_primary)
readonly property color m3secondary: t(MaterialColors.colors.secondary)
readonly property color m3onSecondary: t(MaterialColors.colors.on_secondary)
readonly property color m3secondaryContainer: t(MaterialColors.colors.secondary_container)
readonly property color m3onSecondaryContainer: t(MaterialColors.colors.on_secondary_container)
readonly property color m3tertiary: t(MaterialColors.colors.tertiary)
readonly property color m3onTertiary: t(MaterialColors.colors.on_tertiary)
readonly property color m3tertiaryContainer: t(MaterialColors.colors.tertiary_container)
readonly property color m3onTertiaryContainer: t(MaterialColors.colors.on_tertiary_container)
readonly property color m3error: t(MaterialColors.colors.error)
readonly property color m3onError: t(MaterialColors.colors.on_error)
readonly property color m3errorContainer: t(MaterialColors.colors.error_container)
readonly property color m3onErrorContainer: t(MaterialColors.colors.on_error_container)
readonly property color m3primaryFixed: t(MaterialColors.colors.primary_fixed)
readonly property color m3primaryFixedDim: t(MaterialColors.colors.primary_fixed_dim)
readonly property color m3onPrimaryFixed: t(MaterialColors.colors.on_primary_fixed)
readonly property color m3onPrimaryFixedVariant: t(MaterialColors.colors.on_primary_fixed_variant)
readonly property color m3secondaryFixed: t(MaterialColors.colors.secondary_fixed)
readonly property color m3secondaryFixedDim: t(MaterialColors.colors.secondary_fixed_dim)
readonly property color m3onSecondaryFixed: t(MaterialColors.colors.on_secondary_fixed)
readonly property color m3onSecondaryFixedVariant: t(MaterialColors.colors.on_secondary_fixed_variant)
readonly property color m3tertiaryFixed: t(MaterialColors.colors.tertiary_fixed)
readonly property color m3tertiaryFixedDim: t(MaterialColors.colors.tertiary_fixed_dim)
readonly property color m3onTertiaryFixed: t(MaterialColors.colors.on_tertiary_fixed)
readonly property color m3onTertiaryFixedVariant: t(MaterialColors.colors.on_tertiary_fixed_variant)
}
margin: QtObject {
property int supertiny: 2
property int tinier: 3
property int tiny: 6
property int verysmall: 8
property int small: 12
property int normal: 16
property int large: 22
property int verylarge: 30
property int extraLarge: 35
}
animation: QtObject {
property var easing: Easing.OutExpo
property QtObject durations: QtObject {
property int supershort: 100
property int small: 200
property int normal: 400
property int large: 600
property int extraLarge: 1000
property int expressiveFastSpatial: 350
property int expressiveDefaultSpatial: 500
property int expressiveEffects: 200
}
property QtObject curves: QtObject {
readonly property list<real> expressiveFastSpatial: [0.42, 1.67, 0.21, 0.90, 1, 1] // Default, 350ms
readonly property list<real> expressiveDefaultSpatial: [0.38, 1.21, 0.22, 1.00, 1, 1] // Default, 500ms
readonly property list<real> expressiveSlowSpatial: [0.39, 1.29, 0.35, 0.98, 1, 1] // Default, 650ms
readonly property list<real> expressiveEffects: [0.34, 0.80, 0.34, 1.00, 1, 1] // Default, 200ms
readonly property list<real> emphasized: [0.05, 0, 2 / 15, 0.06, 1 / 6, 0.4, 5 / 24, 0.82, 0.25, 1, 1, 1]
readonly property list<real> emphasizedFirstHalf: [0.05, 0, 2 / 15, 0.06, 1 / 6, 0.4, 5 / 24, 0.82]
readonly property list<real> emphasizedLastHalf: [5 / 24, 0.82, 0.25, 1, 1, 1]
readonly property list<real> emphasizedAccel: [0.3, 0, 0.8, 0.15, 1, 1]
readonly property list<real> emphasizedDecel: [0.05, 0.7, 0.1, 1, 1, 1]
readonly property list<real> standard: [0.2, 0, 0, 1, 1, 1]
readonly property list<real> standardAccel: [0.3, 0, 1, 1, 1, 1]
readonly property list<real> standardDecel: [0, 0, 0, 1, 1, 1]
readonly property real expressiveFastSpatialDuration: 350
readonly property real expressiveDefaultSpatialDuration: 500
readonly property real expressiveSlowSpatialDuration: 650
readonly property real expressiveEffectsDuration: 200
}
property QtObject elementMove: QtObject {
property int duration: animation.curves.expressiveDefaultSpatialDuration
property int type: Easing.BezierSpline
property list<real> bezierCurve: animation.curves.expressiveDefaultSpatial
property Component numberAnimation: Component {
NumberAnimation {
duration: root.animation.elementMove.duration
easing.type: root.animation.elementMove.type
easing.bezierCurve: root.animation.elementMove.bezierCurve
}
}
}
property QtObject elementMoveEnter: QtObject {
property int duration: 400
property int type: Easing.BezierSpline
property list<real> bezierCurve: animation.curves.emphasizedDecel
property Component numberAnimation: Component {
NumberAnimation {
duration: root.animation.elementMoveEnter.duration
easing.type: root.animation.elementMoveEnter.type
easing.bezierCurve: root.animation.elementMoveEnter.bezierCurve
}
}
}
property QtObject elementMoveFast: QtObject {
property int duration: animation.curves.expressiveEffectsDuration
property int type: Easing.BezierSpline
property list<real> bezierCurve: animation.curves.expressiveEffects
property Component numberAnimation: Component {
NumberAnimation {
duration: root.animation.elementMoveFast.duration
easing.type: root.animation.elementMoveFast.type
easing.bezierCurve: root.animation.elementMoveFast.bezierCurve
}
}
}
}
rounding: QtObject {
property int unsharpen: 2 * Config.runtime.appearance.rounding.factor
property int unsharpenmore: 6 * Config.runtime.appearance.rounding.factor
property int verysmall: 8 * Config.runtime.appearance.rounding.factor
property int small: 12 * Config.runtime.appearance.rounding.factor
property int normal: 17 * Config.runtime.appearance.rounding.factor
property int large: 23 * Config.runtime.appearance.rounding.factor
property int verylarge: 30 * Config.runtime.appearance.rounding.factor
property int childish: 50 * Config.runtime.appearance.rounding.factor // Idk why did I named this childish
property int full: 9999
property int screenRounding: large
property int windowRounding: 18 * Config.runtime.appearance.rounding.factor
}
font: QtObject {
property QtObject family: QtObject {
property string main: Config.runtime.appearance.font.families.main
property string title: Config.runtime.appearance.font.families.title
property string materialIcons: Config.runtime.appearance.font.families.materialIcons
property string nerdIcons: Config.runtime.appearance.font.families.nerdFonts
property string monospace: Config.runtime.appearance.font.families.monospace
property string reading: Config.runtime.appearance.font.families.reading
property string expressive: Config.runtime.appearance.font.families.expressive
}
property QtObject size: QtObject {
property int smallest: 10
property int smaller: 12
property int smallie: 13
property int small: 15
property int normal: 16
property int large: 17
property int larger: 19
property int big: 21
property int huge: 22
property int hugeass: 23
property int wildass: 40
property int title: huge
property QtObject icon: QtObject {
property int smallest: 10
property int smaller: 12
property int small: 14
property int normal: 16
property int large: 17
property int larger: 19
property int huge: 22
property int hugeass: 23
}
}
}
syntaxHighlightingTheme: darkmode ? '#f1ebeb' : "#141333"
}